I started this model in 2013 and finished the model
in 2017 with no VC and no textures.
However, I got stuck in the VTOL setting on the way and gave up the production, but I revived it by using Mr. Rob Barendregt's VTOL gauge.
Special thanks to Mr. Rob Barendregt.
It took a total of nine years to develop.
Another reason why it took so long is because I used new techniques.
Bump mapping, specular mapping.
I think that these two techniques have made my favorite expression of unpainted metal planes more realistic.
The 3D computer graphics software I use, FSDS v3.5, was unable to perform bump mapping and specular mapping.
However, using ModelConverter X together made it possible.
Thanks also to the developers of ModelConverter X.
XFV-1 is available for download at "Flightsim.com", "Simviation".
I have not uploaded anything other than the above.
Please enjoy!