These two pictures are the XFV-1 project I'm working on.
It is a photograph that tried the normal map and specular reflection.
I tried a normal map and noticed the existence of a texture called a mirror reflection map.
What is this?
I didn't know anything about mirror reflection maps until now, but I immediately tried it.
Of course, I looked at some other aircraft with specular textures.
It seems to be a texture that causes reflections on the surface of the aircraft, but I tried several times and came to a conclusion.
The photo above is a specular texture.
The photo below does not have a specular texture.
The surface of the XFV-1 with specularly reflected light shines in seven colors.
On the other hand, the XFV-1, which does not have a specular texture, does not show the brilliance of seven colors.
From the surface of the metal, you cannot always see the brilliance of seven colors.
There is a viewing angle for this.
Can specular textures represent the potential reflections of a material?
I don't think this is the correct answer, but sooner or later I think I can understand specular textures.
FSX and 3DCG are very interesting.
The pursuit of knowledge seems endless.
My XFV-1 looks very real! !!
I have a lot of fun.