上ノ神 UENOSHING FS Blog

Creating Aircraft for FSX

New work under construction 2

 

    texture of the body surface. Moderate gloss and very glossy



XF10F virtual cockpit currently under construction.
Thanks to the model converter X, the texture of the FSX model built with FSDS


can be made to look like the real thing.

I didn't use MCX on models before XFV-1.
However, discovering and using MCX still changed the way I build models.

The model that used MCX for the first time was the previous XFV-1, but this XF10F uses it in earnest.

The color of the material shows a different color depending on the texture of the part.
It's very detailed work and takes a lot of time.

MCX recognizes different material parts hidden in the same texture.

Therefore, it is possible to express textures that were not possible with FSDS alone.

I'm trying trial and error with various material setting items, but it's very difficult!

Using this MCX trick, I thought of an interesting attempt.
This might be an interesting experiment that no one else has done.

I look forward to completion!