1: Fixed the "Type 95 Gunsight" in the virtual cockpit.
Changed the background in the viewfinder to an XML file.
2: Added landing lights to the electric switch panel in the virtual cockpit.
This makes the navigation lights easier to use.
(This is probably a bug in the SDK. When the aviation lights are built into the model, they do not respond to the aviation light switch ON/OFF, but to the landing light switch.
I was unable to fix this no matter what I did.)
3: Modified the textures of each part and added missing textures.
I didn't include the night texture for the compass in the back seat in v_1, so I'll add it.
4: Added gun effect points to the [SMOKESYSTEM] section of Aircraft.cfg.
Just enter the name of your favorite gun effect and you can use it.
Press the "I" key to activate the machine gun.
5: Made it so that the air temperature gauge is displayed accurately.
Also, the configuration of the VC section of Panel.cfg has been changed for future models.
6: Some material modifications
The texture of the interior in VC has been slightly modified.
I paid particular attention to the gauge glass.
I would like to thank Ian for his advice on this update.
Unzip the downloaded "zue_f1m2_v1.24.zip" and copy the "Sim Objects" folder from it into your FSX and overwrite it.